1/14/2024 0 Comments F1 2013 vs f1 2014![]() ![]() I kinda doubt tyre wear works like that in the real F1. As a result the engine revs like no tomorrow and you end up losing tons of time not in corners (as you’d expect) but rather on straight lines. Yes it’s true that in the 2013 season tyre wear played a major role in each race, but I feel it wasn’t realistically portrayed in the game, where, if you fail to pit in time the gearbox apparently has trouble shifting up. However this only works intermittedly as more often than not you get fuel for just 1 extra lap - The biggest issue of all: tyre wear scaling is way too punishing to the point of being unrealistic. When you select “cautious” as your fuel strategy you’re supposed to have fuel for 5 extra laps. On the Professional AI setting (only Expert is harder) this is still an issue that takes away from the realism of the race -ĚI cars hesitate to make a move on you even when they’re tremendously faster, like 2-3 seconds a lap faster - The “fuel strategy” menu that pops up before the race is bugged. It’s *very * easy to pass 6-7 cars on the first corner since they seem really eager to slam on the breaks way more than they need to. And it kinda is but don’t get me wrong there’s some major issues with the game: -ĚI cars make very bad starts. Of course there’s probably not much room for improvement as far as the PS3 version is concerned (never played the game on PC but I read its graphics are pretty impressive), and graphics aren’t really that big of a concern as long as the gameplay is solid. The graphics aren’t that great, I mean the cars look ok but the circuits look pretty bland. The nature of F1 being what it is you’ll definitely get sore thumbs after a race of half or full distance regardless of difficulty/assists). You can play this game pretty casually, or turn off all assists, pump up the AI skill, hook up a steering wheel and throttle/break pedals (let’s face it, without many of the assists you can’t really drive properly with the standard Dualshock controller. The first thing you notice is just how much you can adjust the difficulty. I’ve been watching F1 for a few years and I love the sport, and this franchise was one of the reasons I bought the console in the first place. I’ve been watching F1 for a few years and I love the sport, and this franchise was one of the reasons I So uhm, I got the game for the PS3. For example, when I use a flashback, the car that's in front of me often runs wide so it gifts me a place, something I find unfair. 3) Some bugs I have discovered during races. For some reason Codemasters removed the onboard camera (which is the one I prefer) and put another one from in front of the cockpit which is not as good. For example, even with a top car I've never won in China in the dry because I can't make a one-stopper work and I lose too much time with a two-stopper.( I'm talking about 25% races). Codemasters tried to make it as realistic as possible but at some tracks it's almost impossible to get a good result because the tyres don't last until the end. The reasons why I gave it a 9 are: 1) The tyre wear. The classic cars are a nice addition to the game. The champions mode has been improved but otherwise the features of the older games are more or less the same. The graphics are fantastic, especially in the rain and the sound of the cars is awesome. A fashion choice? We think not.Excellent game. Yes, for the first time in many years, you can actually hear the F1 crowd and the tyre squeals and, well, all the other stuff that doesn't sound as exciting as bellowing race engines.Ī handy time, then, to show you this video, created by an F1 fan, showcasing a) the abundance of ear defenders in 2013, and b) the lack of ear defenders in 2014. At last year's race, we had no idea what Andrew Westacott said, as you couldn't hear him over the sound of the cars. In fact, such was the noise reduction at this year's season opener at Melbourne Park, even Australian Grand Prix Corporation CEO Andrew Westacott said the race was ‘duller'. That's thanks to the new regulations insisting on 1.6-litre turbocharged V6 engines with rev limits of 15,000rpm last year they were running naturally aspirated 2.4-litre V8s that screamed to about 18,000rpm. If you're a fan of F1, it can't have escaped your attention that this year's grid is considerably. Formula One's new turbo era has claimed one unlikely new victim: manufacturers of ear defenders. ![]()
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